Collaboration with Kyung Mee Kim
Oculus Rift, Microsoft Kinect
We wanted to make a short experience for viewers in a fictional environment. We were interested in making a piece that would surprise viewers with virtual characters and scenery. We began modeling, rigging, texturing, and mapping several animals (frogs, jellyfish and snakes etc.) that we thought would make us feel uncomfortable. This led to us wanting to digitally recreate our fears. We began with our own and hoped that it could be relatable to others.